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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Artificial Intelligence

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Status Update - 1 day, 4 hours ago
Tournicoti
Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus
Developer Journal - 1 day, 13 hours ago
Gamedev Tycoon vs crackers - By Norman Barrows
An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste...
Status Update - 1 day, 22 hours ago
Tournicoti
SmallTalk a été conçu par et pour des abrutis
Status Update - 1 day, 23 hours ago
Aurioch
Crap. Broke the game. 4 hours of bugfixing, here I come.
Status Update - 2 days, 2 hours ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 2 days, 5 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Status Update - 2 days, 23 hours ago
Aurioch
Solved pathfinding, I believe it provides enough challenge right now. Rest of the game is straightforward: options, art, powerups, sounds, particles.
Status Update - 3 days, 3 hours ago
Tournicoti
"In C++, memory leaks cannot be avoided" A teacher that should quit wine
Status Update - 3 days, 12 hours ago
Tournicoti
Je ne paierai plus pour entendre des fronts plats raconter des inepties verbeuses en faisant vaguement défiler un diaporama. Ces opportunistes me font gerber. Je veux des vrais professeurs pas des voleurs !
Status Update - 3 days, 12 hours ago
Tournicoti
Je joue de l'orgue, cela ne veut pas dire que je suis curé ... Je joue du clavecin, cela ne veut pas dire que je suis royaliste ... Au lieu de nous saôuler avec vos inepties verbeuses en prétendant enseigner allez dans le privé
Status Update - 3 days, 14 hours ago
Tournicoti
Ce qui me fait bien marrer, c'est que les cons qui se vantent de ne pas aimer le clavecin n'en ont pourtant jamais entendu de leur conne de vie ...
Status Update - 5 days, 9 hours ago
Medo3337
cunt
Developer Journal - 5 days, 14 hours ago
Resource transport - By polyfrag
The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own...
Developer Journal - 1 week, 17 hours ago
Progress - By polyfrag
Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly...
Status Update - 1 week, 2 days ago
Tournicoti
L'Enfer, c'est sans doute aimer quelqu'un qui vous hait.
Developer Journal - 1 week, 2 days ago
Man - By JTippetts
Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man.
Developer Journal - 1 week, 3 days ago
Progress - By polyfrag
http://www.youtube.com/watch?v=xc4nRgZ_6dg
Status Update - 1 week, 3 days ago
Aurioch
Looking at my old code, I really want to slap myself for writing it.
Developer Journal - 1 week, 4 days ago
Pathfinding Fixed - By polyfrag
Turns out it was a floating point subtraction-addition precision problem.
Developer Journal - 1 week, 5 days ago
AI Placing Roads - By polyfrag
AI is now able to place roads.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplacer_zps58d3002e.jpg Now to do the same for powerlines and pipelines.
Developer Journal - 1 week, 6 days ago
Lemma - Alpha 3 Ready to Play - By et1337
http://www.youtube.com/watch?v=wwnujGWmhEg Download for Windows Check out the IndieDB project page Like on Facebook Follow on Twitter After seven months of hard work, Alpha 3 is ready to play!Som...
Developer Journal - 1 week, 6 days ago
AI Placing Buildings - By polyfrag
AI is now able to place buildings.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplaceb_zpsc89b1e0a.jpg Next I have to make AI connect its buildings by road.I also noticed a b...
Developer Journal - 1 week, 6 days ago
Full speed ahead! - By ApochPiQ
My big project at the moment involves rewriting the Epoch language compiler for what feels like the millionth time.The good news is, instead of yet another C++ incarnation of the compiler, this ti...
Developer Journal - 2 weeks, 5 hours ago
Change of Directions - By polyfrag
This walkthrough stuff isn't working out.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20m...
Developer Journal - 2 weeks, 5 hours ago
First Level (edit) - By polyfrag
Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc...


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